February 2012
Feb 27th
91 notes
Today.
I learnt how expensive it is to smoke in Australia. I had to buy some cigarettes to take to someone at work on Tuesday (I start my grad job on Tuesday at a mine in WA) and it cost me $148 for 200 cigarettes. Shelling out $0.75 every single time you have a cigarette seems ridiculous to me, I can’t believe people pay that much to kill themselves/smell bad/be unattractive/etc.  Edit - I am not...
Feb 25th
7 notes
1 tag
Feb 24th
5 notes
Feb 24th
2 notes
Feb 24th
143 notes
1 tag
Feb 23rd
4 notes
Feb 23rd
14 notes
Most ExeRent bRog: Three Absurd Facts About Japan →
mostexerent: FEB. 9, 2012 By TYLER HALL Look, we all get it: other countries are super silly. Koreans consider live octopus a delicacy while Canadians are known to enjoy repurposed urine called “Molson.” Most men in Bali wear skirts and fittingly most women wear…
Feb 22nd
30 notes
Feb 22nd
212 notes
1 tag
Feb 21st
7 notes
Feb 21st
11 notes
1 tag
Feb 20th
8 notes
Melbourne Tumblrs.
I will be in your city in April for a few days for work. I will have some free time and am likely to be by myself during those times, so let’s hang out! I know this is early, but Melbourne is my favourite part of Australia so I’m super excited.
Feb 20th
6 notes
PELTERMAG: Women prisoners from 1920s Australia  →
peltermag: They were some of Australia’s shadiest sheilas. Murderers, bigamists, cocaine dealers and back street abortionists, all manner of vampish villain and fallen floozy scooped off the streets and photographed for police files. Their blank expressions hiding a catalogue of appalling crimes. The…
Feb 19th
6 notes
Feb 19th
10 notes
1 tag
Feb 18th
14 notes
Feb 18th
1,519 notes
1 tag
Feb 17th
27 notes
1 tag
Feb 17th
8 notes
1 tag
Feb 16th
7 notes
Feb 16th
2 notes
The Value of Making Reading Hard →
itwonlast: By ALAN JACOBS  l  The Atlantic Feb.8, 2012 One of the really tough questions to answer in relation to any technology is: When do you make something easy and when do you make it hard? This problem is perhaps most obvious in the realm of game design, since people get bored by games that are too easy and get frustrated by games that are too hard. So game-makers have to learn to...
Feb 15th
61 notes
Feb 14th
4 notes
1 tag
Feb 10th
3 notes
Feb 10th
63,918 notes
Feb 9th
1 note
Feb 9th
13 notes
Feb 9th
4 notes
1 tag
Feb 8th
6 notes
1 tag
Feb 5th
16 notes
1 tag
Feb 4th
12 notes
2 tags
Feb 2nd
16 notes
January 2012
1 tag
Jan 31st
4 notes